<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-36964559</id><updated>2011-04-21T12:56:34.247-07:00</updated><title type='text'>GameDevOnline</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://gamedevonline.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36964559/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://gamedevonline.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Zumwalt</name><uri>http://www.blogger.com/profile/06589258882894353739</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://www.gamedevonline.com/subsite/about_me/images/zumwalt.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>2</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-36964559.post-116503650596629249</id><published>2006-12-01T21:12:00.000-08:00</published><updated>2006-12-01T21:15:05.973-08:00</updated><title type='text'>Games written in Aurora</title><content type='html'>Here is a Space Invaders Clone I created using &lt;a href="http://www.gamedevonline.com/subsite/Default.htm"&gt;Aurora&lt;/a&gt;.&lt;br /&gt;I generated this in response to a question one of the Aurora users had about 3D sprites and movement.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamedevonline.com/subsite/demos/demos.htm"&gt;Flying Invaders&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I plan on writing more classic arcade games using 2D engines.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36964559-116503650596629249?l=gamedevonline.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedevonline.blogspot.com/feeds/116503650596629249/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36964559&amp;postID=116503650596629249' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36964559/posts/default/116503650596629249'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36964559/posts/default/116503650596629249'/><link rel='alternate' type='text/html' href='http://gamedevonline.blogspot.com/2006/12/games-written-in-aurora.html' title='Games written in Aurora'/><author><name>Zumwalt</name><uri>http://www.blogger.com/profile/06589258882894353739</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://www.gamedevonline.com/subsite/about_me/images/zumwalt.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36964559.post-116241199789764182</id><published>2006-11-01T12:11:00.000-08:00</published><updated>2006-11-01T12:13:17.903-08:00</updated><title type='text'>GameDevOnline Blog Active!</title><content type='html'>Welcome everyone!&lt;br /&gt;This was my last step to make my site fully functional, a BLOG.&lt;br /&gt;I will be keeping dev notes in the blog including code snippets and examples that I write for Aurora.&lt;br /&gt;&lt;br /&gt;Please feel free to ask any questions and I will try my best to answer them.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36964559-116241199789764182?l=gamedevonline.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamedevonline.blogspot.com/feeds/116241199789764182/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36964559&amp;postID=116241199789764182' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36964559/posts/default/116241199789764182'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36964559/posts/default/116241199789764182'/><link rel='alternate' type='text/html' href='http://gamedevonline.blogspot.com/2006/11/gamedevonline-blog-active.html' title='GameDevOnline Blog Active!'/><author><name>Zumwalt</name><uri>http://www.blogger.com/profile/06589258882894353739</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='28' src='http://www.gamedevonline.com/subsite/about_me/images/zumwalt.jpg'/></author><thr:total>0</thr:total></entry></feed>
